vrijdag 8 februari 2013

Retro Shooter game impression sketch



In the first Semester I had a lesson called "Thinking of Art", in this lesson it was the goal to make a illustration of a game bounded by rules and a target group. My task was to create a illustration that would portray a game set within those goals. And a certain artstyle, the style that I got to work with was Geometric shapes. The game was based upon the shooter games like Ikaruga, Raiden, DoDonPachi and Space Invaders.

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